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Anthropic is set to disclose its third-quarter revenue today, paving the way for its IPO at a $2 trillion valuation.

49 minutes ago

Beating AI News Flash: Anthropic will today disclose its third-quarter revenue figures to potential institutional investors at its San Francisco headquarters, to gauge investor reaction to its financial performance and IPO plans. The company is reportedly advancing an IPO valued at around $2 trillion, with plans to go public in November. It previously filed a confidential IPO application with the U.S. Securities and Exchange Commission (SEC), though the exact listing date remains unconfirmed. This disclosure comes amid pressure on the AI sector. Last week, OpenAI updated existing investors on its annualized revenue of $50 billion, below the widely circulated market estimate of $70 billion, sparking debate over revenue calculation metrics and weighing on semiconductor stocks and the Nasdaq index. Meanwhile, Broadcom CEO Hock Tan warned that rising interest rates could make access to capital a key constraint for AI companies' growth. The market will closely watch whether Anthropic clarifies its revenue recognition standards, particularly whether it includes revenue from cloud partners, to avoid a repeat of the market misinterpretation triggered by OpenAI's data disclosure. This financial data release may influence investors' assessment of Anthropic's growth outlook, and further impact its IPO pricing and listing timeline.

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Binance will adjust the minimum price increment for multiple USDT-margined perpetual contracts tomorrow.

Binance announced that it will adjust the minimum price movement unit (Tick Size) for select USD?-M perpetual contracts at 14:30 Beijing time on October 15. The affected trading pairs include APRUSDT, XPINUSDT, ROBOUSDT, BEATUSDT, RUMUSDT, FLNCUSDT, and CSOPSAMSUNG2LUSDT. The adjustment aims to enhance market liquidity and trading experience. It will not affect normal trading of USDT-margined contracts or existing orders. After the adjustment is completed, the Tick Size returned via API will be updated synchronously; users can check the latest parameters via the /fapi/v1/exchangeInfo endpoint.

6 minutes ago

Rain has launched an embedded stablecoin wallet that supports 12 blockchains and integrates with 175 million merchants worldwide.

Stablecoin payment platform Rain has announced the launch of an embedded stablecoin wallet, allowing partners to integrate the wallet directly into their own applications, with a single integration to access Rain’s services including debit cards, virtual accounts, rewards, fiat on-ramps/off-ramps, and global payments. Rain’s wallet supports 12 blockchains: Arbitrum, Avalanche, Base, BNB Chain, Celo, Ethereum, Monad, Plasma, Optimism, Polygon, Solana, and ZKsync, and can hold stablecoins like USDC and USDT as well as other crypto assets. Users can receive, save, spend, and transfer funds via the same stablecoin balance, and use Rain-issued debit cards to make purchases at 175 million merchant locations worldwide. Currently, non-custodial wallets are available to Rain partners, with users holding their own private keys; custodial wallets and stablecoin balance yield features are expected to launch by the end of 2026. Rain stated that its platform aims to integrate stablecoin holding, payments, and money transfers into a unified application experience.

6 minutes ago

Cerebras CEO pushes back against AI doomsday narratives: The industry should not only focus on risks, but also showcase the technology's potential to the public.

AI chip firm Cerebras Co-founder and CEO Andrew Feldman told attendees at TechCrunch Disrupt 2026 that discussions about technological risks in the AI industry are currently overly pessimistic, and some industry leaders may not need to make such remarks publicly. He argued that the public is overly fixated on the risk of AI going rogue and potentially destroying humanity, while overlooking AI’s transformative potential in sectors like healthcare—for example, it could drastically reduce cancer deaths in the future. Feldman also stressed that powerful technology inevitably carries a risk of misuse by bad actors, so the industry must advance prudently and embrace reasonable regulation. He added that negative public sentiment surrounding AI data center construction stems partly from the industry’s failure to adequately communicate with local communities over the past few years, particularly in the U.S., where companies should prioritize community engagement. When asked whether gains in AI model efficiency would dampen chip demand, Feldman expressed no concern. He noted that hardware vendors boosting computing efficiency and model developers optimizing models can progress in tandem, ultimately fueling further advancement of AI technology. Cerebras’ clients include OpenAI, Block, Figma, GlaxoSmithKline (GSK), and Lovable.

6 minutes ago

PONS has seen a peak drawdown of nearly 70%, with Bonk Guy’s holdings portfolio slumping from $26 million to $10.4 million.

According to Lookonchain’s monitoring, the portfolio value of prominent crypto trader Bonk Guy (@theunipcs) has fallen from a peak of $26 million to $10.4 million, a decline of over $15 million. The price of the PONS token has dropped nearly 70% from its high, while the project’s revenue has also plunged from a peak of $11.42 million to just $103,600. Bonk Guy’s holdings of 10.9 million PONS tokens have decreased in value from approximately $10.3 million to $3.47 million.

6 minutes ago

Bonk Guy's portfolio crashes from $26M to $10.4M as $PONS revenue collapses 99%, token drops 70%

Bonk Guy(@theunipcs)'s portfolio has dropped from a peak of $26M to $10.4M, losing over $15M. As Pons' revenue fell from a peak of $11.42M to only $103.6K, the $PONS price also dropped nearly 70%. His 10.9M $PONS holdings have dropped from $10.3M to $3.47M.

6 minutes ago

A developer built a 3D *The Little Prince* narrative game in just 16 days using Opus 5.5, allowing players to now step into the planets from the original book.

Beating AI Express: AI creator Sac spent 16 days adapting *The Little Prince* into a browser-based 3D narrative game titled *The Little Prince: Journey of the Stars*. Players can control the Little Prince to visit the king’s palace, traverse the rose garden, meet the fox, and locate the pilot in the desert. Beyond scene displays, the game includes interactive tasks such as watering flowers. According to the creator, Claude Opus 5.5 handled coding and game development; Tripo AI under VAST (Sanqi Wanwu) was used to generate 3D models, Blender for model and scene processing, and Unity to integrate all elements into the final game. Even the promotional video was produced by Opus 5.5 and Blender via a single prompt. The game is now available for free trial, with its official website supporting 8 languages including Chinese, English, and Japanese. However, it still has room for optimization: some players note gameplay is currently centered on scene exploration, with immature jumping mechanics and character animations, while others report performance lags. The web version requires browser WebGPU support, and each chapter needs downloading large resource packs. The creator plans to open-source the entire project and its detailed production process in the future.

6 minutes ago

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